Hmmm, I forgot something. Yesterday I attacked someone, who immediatly asked "why?". Whilst playing, I usually concentrate on loosing my daily clicks as fast as possible, but afterwards whilst going home, or doing anything not in relation with Larkinor, I think about the things that occured previously in the game. This time it was about the "why"-s.
It sort of came down to me that here in the english version, lots of players take it as a major, unhuman offence when they are engaged in a PvP. Or at least, they think that the attacker dislikes the targeted player and simply wants to cause her/him a bad day. But, this_is_NOT in all cases so. Especially not in my case. I am simply a "duel-addicted maniac"-along with a few other players-who have no intention of making bad relations with everyone we attack. We simply want to bring the maximum out of our duel-oriented characters, just for the fun of it. Just as robbers rob, stealers steal, monstalogists transport monsters, diggers dig, and conquesters annihilate the Artinian armies. In the special case of god-mode opponents, we simply see an opportunity-instead of meaning an aimed offence to that player. It's all part of the game-and if used wisely, the chat during the PvP can brighten up both sides for the rest of the day.
I understand that in most of the cases, PvP's can be annoying, but they are much more rare than thieving and robbing. And unless being challenged and defeated in the middle of doing a mission(and loosing hundreds of clicks), the consequences are much less severe. And as for robbing and stealing-the more "mature" part of the community has learned to accept(and even enjoy...:)) it. I don't see why it can't be so with the duels. It's just_part_of_Larkinor!
Nic